Well your mission is bad configured.
According to youur C2ISTAR Tasking system you want to BLUFOR cooperative with INDFOR against OPFOR.
First at all is that you cant control hostile factions with one OPCOM.
class Item0
{
value="false";
parentCls="ALiVE_mil_OPCOM";
typeName="debug";
};
class Item1
{
value="false";
parentCls="ALiVE_mil_OPCOM";
typeName="persistent";
};
class Item2
{
value="occupation";
parentCls="ALiVE_mil_OPCOM";
typeName="controltype";
};
class Item3
{
value="0.9";
parentCls="ALiVE_mil_OPCOM";
typeName="reinforcements";
};
class Item4
{
value="OPF_F";
parentCls="ALiVE_mil_OPCOM";
typeName="faction1";
};
class Item5
{
value="IND_F";
parentCls="ALiVE_mil_OPCOM";
typeName="faction2";
};
class Item6
{
value="BLU_G_F";
parentCls="ALiVE_mil_OPCOM";
typeName="faction3";
};
class Item7
{
value="OPF_G_F";
parentCls="ALiVE_mil_OPCOM";
typeName="faction4";
};
class Item8
{
value="";
parentCls="ALiVE_mil_OPCOM";
typeName="factions";
};
At least you need to set resistanceEAST to 1.
class Intel
{
briefingName="VNAF Irak";
overviewText="VNAF reiser til Irak";
resistanceWest=0;
startWeather=0.29999998;
startWind=0.099999994;
startWaves=0.099999994;
forecastWeather=0.29999998;
forecastWind=0.099999994;
forecastWaves=0.099999994;
forecastLightnings=0.099999994;
year=2035;
month=6;
day=24;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
Second thought you want use in your mission 3 different mod medical system which can lead to unexpected events.
Third thought:
You have set that all to get FOB as blacklist marker. There are no such marker in your mission.
class Item2
{
value="FOB";
parentCls="ALiVE_amb_civ_placement";
typeName="blacklist";
};
----
class Item15
{
value="FOB";
parentCls="ALiVE_mil_cqb";
typeName="blacklist";
};
----
class Item2
{
value="FOB";
parentCls="ALiVE_mil_ied";
typeName="blacklist";
};
----
class Item2
{
value="FOB";
parentCls="ALiVE_civ_placement";
typeName="blacklist";
};
----
class Item2
{
value="FOB";
parentCls="ALiVE_mil_placement";
typeName="blacklist";
};
I will change your setup after you can start from that point .