I might be missing something really easy, but I've followed the tutorials but I still had a case where enemy spawned in a blacklisted area. Since the behavior of enemy spawning is random, it's difficult to see if my "fixes" like removing spaces after commas in the blacklist module line worked. What I didn't expect to see was the all the red grid squares in the blacklist area as well which makes me wonder if my "fixes" aren't doing anything. The mission I wanted was to have a neutral civilian population with a sparsely populated BLUFOR police force fighting a single asymmetrical insurgency force.
Do asymmetrical forces ignore blacklisted areas?
How can I get the "Red Squares" in blacklisted areas to not show up? I don't want to misdirect forces to tackle areas that are intended to be firmly secure from the start.