Problem with Alive

  1. 7 years ago

    I have a big Problem with alive. everytime i set up a Mission with all required modules the AI dont spawn.As commander faction and (mil) object i use the rhs_faction_vdv. When i start the Mission everything seems to work i can do everything but then i got kicked back to the loading Screen and then i Need to select a respawn Point. After that i`m ingame but i only see the loading Screen. after some time the loading Screen dissapears and i can do everything again. But there is no Ai , only when i am in zeus the ki spawns for the time i am at the Location. But when i leave zeus all the Ai dissapear again.

    the Mission file: https://drive.google.com/open?id=0B6xxP0YX9l-ZYXZidDlEVkU2Q1E

    i use some mods:
    ACE
    CBA
    Task Force Radio
    F-14D Tomcat
    MCC Sandbox
    USS Nimitz
    Peral_Airfield_Logistics
    RHS:AFRF
    RHS:USAF
    USAF mod

    I would be very greatfull if you can help me

  2. Deleted 7 years ago by HeroesandvillainsOS
  3. Edited 7 years ago by HeroesandvillainsOS

    Ugh. I accidentally deleted my post.

    Long story short, test ALiVE and CBA in your mission only with no additional mods. Use CSAT and NATO as factions just to make sure ALiVE itself is working. Then add the mods back one by one or in groups of 2-3 until it breaks again so you can figure out which mod or mods you need to ditch.

    MCC and ALiVE might not be compatible together. Add that one back last (or remove that one first).

  4. Now i testet it with only the mods Alive, CBA, RHS and the loading Screen after a while didnt come. But again the AI only spawns if i am near them, where the Taor marker is. I have no Idea what i can do.

  5. here is the Mission.sqm for the Mission i made: https://drive.google.com/open?id=0B6xxP0YX9l-Zb3pVb2tJZkJXdVk

  6. Do i Need the Alive Server file if i test it with the Editor in multiplayer?

  7. No @aliveserver is only required for War Room access and persistence.

    So you are past the loading screen now? You mention that AI only spawn if you are near them - that is 'normal' behaviour if you are using the ALiVE profile system. This distance is set in the ALiVE Virtual AI module, and AI will only spawn in the TAOR assigned in the Military or Civilian placement module(s). You can adjust the size of the TAOR or remove the TAOR completely and ALiVE will spawn guys across the entire map.

  8. ok thanks for that

  9. now i figured out the problem was ace. i have no idea why the mod have problems with ace

  10. When you use ace you Need to set an ace respawn module and then it works fine and you dont have the loading Screen.

  11. Ah good info..thanks for letting us know.

  12. Edited 7 years ago by Felix/StockEnte

    i now correctly figured out the Problem with ace. It gives me this error: https://drive.google.com/open?id=0B6xxP0YX9l-ZQkZlU1NnQWgzTUU . I have no idea if it has a Problem with alive or it simply have a Problem with a file of ace. but after the loading Screen everything works.

 

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