Tupolov

Administrator

Last active 4 years ago

  1. 6 years ago
    Wed Sep 6 11:25:45 2017

    Thanks for the report.

    Doesn't look like you are doing anything wrong on your end. The logs indicate the Cloud DB is rejecting the data you are sending.

    2 things you can try:

    1. Rename the mission and remove any whitespace i.e. MyMissionName
    2. If that doesn't work, try the Local save option for Data.

    I'll try to work out why the DB is rejecting your data.

  2. Tue Sep 5 22:20:35 2017
    Tupolov posted in Task completion rewards?.

    Also see other listener examples here

    http://alivemod.com/forum/2584-using-objective-capture-status-for-triggering-events/p1#p17932

  3. Tue Sep 5 12:11:26 2017
    Tupolov posted in Remove Profiles.

    [_profile, "destroy"] call ALiVE_fnc_profileEntity for Inf group

    [_profile, "destroy"] call ALiVE_fnc_profileVehicle for vehicle

  4. Mon Sep 4 19:01:46 2017
    Tupolov posted in Streamline and adjust request.

    Negative Ghostrider, the pattern is full.

    Add a ticket for ATO support of Nimitz and I'll take a look.

  5. Sun Aug 27 11:18:51 2017

    You need to leave a group to create another one I believe. :(

    Edit: you can use the same config for two different servers though if the group don't mind your test data.

  6. Fri Aug 25 08:52:03 2017
    Tupolov posted in Task cannot get PlayerUID.

    That error will happen if players are not assigned to the task, can you send an RPT from a mission where you had the issue with RHS?

    ALiVE tasks are compatible with all indexed maps, it should not be related to a specific map.

  7. Thu Aug 24 19:21:26 2017

    Went rambo with one of the weapons.

    http://alivemod.com/war-room/showpersonnel/76561197982137286

    Testing adding the weapon locally to my player unit and its reported as UNKNOWN. Not massively surprising. Will add the weapon via server and report back. Helps if I have the mod loaded server side lol...

    OK now reporting the weapon fine. Vanilla no ACE.

  8. Thu Aug 24 18:57:31 2017

    You can run a local dedi server using the arma3server.exe.

    Instructions here http://alivemod.com/wiki/index.php/Local_dedicated_servers

    You don't have to use TADST.

  9. Thu Aug 24 05:30:10 2017

    I can't think of anything tbh unless there's another mod interfering with reporting on currentWeapon or kills - maybe ACE?

    Could you share SPS Weapons mod with me so I can test?

    Could you run a vanilla mission with just CBA ALiVE and sps weapons with debug on stats? Kill a couple of enemy etc

    Thanks for doing these images! Really really appreciate it!

    EDIT: Uploading and processing those images now, your group page looks better now!

  10. Wed Aug 23 19:48:44 2017

    Damn ok, I can't get that neutral grey for my screenshots :(

    Yeah I'm working on updating the export functions to use the new screenshot command.

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