S

SlammanDan

Member

Last active 6 years ago

  1. 9 years ago
    Mon Mar 23 03:10:05 2015
    S SlammanDan posted in Combat Support Prob.

    I Use Triggers For Different Things, That Do Not Work When Using The Modules. Anyway They Wouldn't Work With Past Versions. I Will Have To Give Them A Try. For Instance I Use Triggers To Open And Close Choppper Doors. I Know There Is A Different Way Of Doing This, I Just Don't Know How! LOL

    Dan

  2. Sun Mar 22 18:42:44 2015
    S SlammanDan posted in Combat Support Prob.

    Im Sorry, My Bad. They Are Not Empty, They Are All Crewed. Thanks For The Reply. So Im Having The Prob Above, But With Crewed Choppers, Not Empty.

    Thanks Again For Any Help On This, I Have A Few Mission I Did This Way, Many Hours Work, That Now Do Not Work. :(

    Dan

  3. Sat Mar 21 18:05:18 2015
    S SlammanDan started the conversation Combat Support Prob.

    Hello. I Have A Prob With Combat Support. I Have A Mission With Modules For CAS And Transport, Those All Work Fine, But As Soon As I Add An Empty Chopper Synched To Combat Support Module, With Proper Code As It Says In The Wiki (this setvariable ["CS_TYPE","TRANSPORT"]; this setvariable ["CS_CALLSIGN","SKYHAWK"];) The Combat Support Option Disappears From My Tablet.
    I Have A Few Missions That I Have Done This Way, They All Worked Previously (Haven't Been Playing In A Long While). Now None Of The Missions Done This Way Work. So I'm Thinking That An Alive Update May Have Changed This?

    P.S. GREAT MOD!!!
    Any Help Would Be Greatly Appreciated!
    Thanks
    Dan

  4. Wed Sep 17 01:52:52 2014
    S SlammanDan posted in Two Probs.

    COOL!!!

  5. Tue Sep 16 21:21:42 2014
    S SlammanDan posted in Two Probs.

    How Can I Use Triggers With Vehicles Created With The Modules? Tried Using Name I Gave Them But Would Not Work. For Instance A Trigger To Check If Helo Is Flying.... ((Helo) in thisList) and ((getPos (Helo) select 2) < 2). Helo Being The Name Of Transport Chopper.

  6. Tue Sep 16 18:38:05 2014
    S SlammanDan posted in Two Probs.

    Ok. Fixed Disappearing Act By Synching Ai Leader With The Profile System Module Like I Was Supposed To And Select "Profile All Editor Units Except Synched Units". I Was Able To Get Them To Getin Chopper By Using The Getin Nearest Waypoint.
    Thanks Again!
    Dan

  7. Tue Sep 16 17:56:10 2014
    S SlammanDan started the conversation Two Probs.

    I Have A Couple Problems, First One Is I Have A Group Of AI I Would Like To Board A Transport Helicopter From A Trigger Checking If Engine Is On. I Could Not Get This To Work. Prob Cause It Is A Module?? So I Then Removed Trigger So All They Have Is Two Waypoints, One Move, Then The Other Getin Placed On Module. On Start Of Mission The AI Disappear (Not Sure Where??). My Second Problem Is Fixed Wing Support. When Called, They Take Care Of Business, Return To Airport, Then Just Take Off Again And Circle. That's It! Thanks For Any Help.
    Thanks For A Great Mod!
    Dan

  8. Tue Sep 16 17:20:42 2014
    S SlammanDan joined the forum.