Last active last year
Whilst in Zeus and watching friendly units, I have noticed a weird bug. The unit will stand still, and start to raise their gun, then lower, then raise.
Almost as if they are stuck in a half completed animation loop?
I have laid down a few Player support modules such as CAS, transport and Artillery.
Using RHS with the US Army Artillery, when I go into my mission, the Military AI commander takes control of my three arty units. They show up on the support tablet, but no option to use them. Then while watching they fire, assuming from the AI Commander?
The module isn’t synced to anything except the Combat support module. CAS and Transport helo work flawlessly
Is this not the most frustrating mod to use? Nothing I do seems to be working as intended.
Trying to set up a mission on Tanoa and getting multiple bugs.
Firstly, I have put a MACC module down at the main airport, and for whatever reason my pilots keep spawning on top of the large hanger roof. I have tried placing a Military cargo house down for them, but they still spawn on the roof.
I put down some empty Kajmin and synced to Virtual AI for MACC to use but they refuse to get in the helicopters. I am also getting random composition spawns of like helipads in the middle of runways and stuff, and I have everything turned off.
Then there is other issues of vehicles spawning in and they are on their roof and blow up. Getting really frustrated