D

Dr_Cox1911

Member

Last active 8 years ago

  1. 8 years ago
    Sun Dec 27 20:56:46 2015
    D Dr_Cox1911 posted in Multispawn - multiple Spawntypes.

    Thanks for the reply! Hm, I don´t really want to use the vanilla respawn, I want to have all of the respawnmechanics listed above.

    Am I right that I can achieve multiple respawntypes with ALiVE?
    I have placed multiple Multispawn-modules with different settings for each, so one module is set to grouprespawn (which will even respawn me in my group if no AI is left?), the next one is configered for vehicle-respawn and the last one for base-respawn.

    It seems that only the group-respawn is active though.

  2. Tue Dec 22 22:59:33 2015
    D Dr_Cox1911 posted in Merging ALIVE into BeCTI.

    Any progression? Would love such a mission.

  3. Tue Dec 22 19:30:50 2015
    D Dr_Cox1911 started the conversation Multispawn - multiple Spawntypes.

    Hey all!

    I´m a newbie at Arma missionmaking and decided to go with ALiVE.
    I setup a basic mission and now it´s time to get the respawn working.

    What do I want:
    I want multiple respawn. The player should be able to choose how he wants to respawn, be it group, tent, vehicle or base respawn.
    My group runs ACE3.

    What I got so far:
    I got one respawn method working at a time (except the tent-respawn doesn´t want to work), but how do I get a fancy menu to choose from?

    My current description.ext:
    respawn=3; respawnTemplatesWest[] = {"MenuPosition"};

    My init.sqf is empty for now.

    Hope you can help a newbie, thanks!

  4. Tue Dec 22 19:23:51 2015
    D Dr_Cox1911 joined the forum.