Brawler

Member

Last active 4 years ago

  1. 6 years ago
    Tue May 30 19:42:16 2017

    Tnx i will give it a spinn, have something in the pipeline...however as a future request it would be cool to have the ability to assign groups to high command without the usage of ai commander,so that we can have a high commannd campaign. hype hype:)

  2. Tue May 30 16:30:39 2017
    Brawler started the conversation Permanently disable ai conmander.

    can i completely disable ai commander, but still be able to call in ai reinforcement, and give them waypoints that will persist trough out the campaign? the idea here is to give the player the commanding role in a campaign, starting with minimum command points, and a few groups. and seize the island. The player needs to keep supplylines clear, building fob's and roadblocks. Also needs to recce enemy positions before an attack so he knows what to send to be able to conquer the objective.

  3. Sun May 28 07:33:27 2017
    Brawler posted in New SP Local Save.

    I use sunday revive and ai teleport scripty pingy found at the wiki. and they get teleported to me when mission restart. link to mod:Sunday Revive
    works like a charm, don't need respawn.

  4. 7 years ago
    Fri Feb 10 05:34:04 2017
    Brawler posted in Single player save.

    I5 4690k, 16g ram, gtx 970 gpu. Cpu is overclocked to 4.3 ghz.

  5. Thu Feb 9 21:28:52 2017
    Brawler posted in Single player save.

    New test, Battle between NATO and CSAT, 800 profiles in total, all modules placed, 30 min battle

    Profiles is saved succesfully, their are at the same pos when loading, no crash.
    Logistics are saved and loaded with success (Haven't testet logistics number yet)
    Tasks are also saved and loaded.

    Pretty much everything works.

    @SpyderBlack723 No problem:-) RAM might be a problem, but i have 16g ram, and i do belive most users have this today, its still at users own risk but it sure looking promesing.

  6. Thu Feb 9 20:56:04 2017
    Brawler posted in Single player save.

    Well i took a driving trip around Kavala and the fps only dropped to 27fps, the rest it was on 50-60fps elswhere so it's realy good, (This was impossible before).

  7. Thu Feb 9 20:45:08 2017
    Brawler started the conversation Single player save.

    Well we do not have to use war room to save anymore as the 64bit version is live as RC. Tested now at Altis with 2400 profiles, save and load works perfect it takes a while but it works. Before you could'nt save with just one custom obj module with a few groups. before the game crashes.

    Thats good news, however it remains if the save is reliable but that need more testing.

    Im so exited!:-)

  8. Mon Jan 30 13:26:02 2017

    Try without "". Type: LOP_ISTS_OPF and LOP_AM_OPF. It spawns CSAT because ALiVE cant find the correct group.

  9. Sat Jan 28 18:48:38 2017
    Brawler posted in Single Player Concept.

    @HeroesandvillainsOS Thank you for playing, im glad you like it! Im fine that you are editing my English, for me it is a giant pain to get this right! haha

    My advice regarding playing in this types of missons, is to be very vigilant and think trough every step before you do them, patience is the key:-) And its kinda the only playstyle that you will be succsessfull with otherwise you ending up dead and need to restart.

    I don't use PBO manager so i don't know, i use ArmaTools. But i will test it later...

  10. Fri Jan 27 19:58:21 2017
    Brawler posted in Single Player Concept.

    Thanks, you are a Machine Gunner and you task is mainly to support the platoon as they advance and secure the objective.

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