Hello, friends. Been having trouble defusing the VBIEDs. Currently using ACE with ALiVE.
Steps to repro:
1.) Load mission with asymmetric enemy sync'd to an IED module
2.) Find a VBIED using whatever method you like (I used the debug option and teleported the player nearby)
3.) Attempt to approach the VBIED to disarm the explosive.
Expected outcome: An EOD tech creeps up, finds the explosive stuck to the underside of the vehicle, ACE interacts with it, defuses the bomb.
Observed outcome: Roughly 3m from the vehicle, the IED explodes. Every. Single. Time.
Workaround: This behavior is not observed when the player is a civilian EOD tech. When playing as a civilian EOD tech, players can approach and defuse VBIEDs using the expected method.
Is there a mission setting I have misunderstood or some other feature of the mod I'm not using correctly?