RHS custom factions and alive

  1. 7 years ago

    Hi guys, im totally new to arma 3 (forgive me for making obvious errors if any) and im having an issue with RHS and alive,
    apparently when i start up a scenario i made it gives me this error

    https://gyazo.com/b8695bf96ba98499b59eb6a84b2fc1ef

    i have tried manually inputting OPF_F as a test and it seems to work
    i have tried rhs_faction_usarmy_wd but to no avail (giving the same error)

    i have tried manually copying an init.sqf provided by the forums and its staticData.sqf but to no avail
    https://gyazo.com/76a351a81ed256185c841e2df48dd4ac

    my mods
    https://gyazo.com/350754f3db098e3f535882c2d0a6b0ec
    (running the latest version of the steam workshop CBA_A3)
    current military ai commander settings
    https://gyazo.com/e16022b2e9341c880b24c28a88a4af3d

    thanks for whatever assistance you guys can provide

  2. RHS factions are supported by the static data that's shipped with ALiVE and has been for a while. Did you setup the placement modules correctly?

  3. i think i have, inputting OPF_F instead of rhs_faction_msv seems to work fine

  4. Can you make some screenshots of your placement modules? :)

  5. placement
    https://gyazo.com/1d99431919527e4b7ad76d19e4437649
    https://gyazo.com/b943f1f748a33e41bf122813efe2d3b6
    https://gyazo.com/e3df78892b1f221cf9aded8902c2a420
    content
    https://gyazo.com/e16022b2e9341c880b24c28a88a4af3d
    https://gyazo.com/3209fc8d8103bc47376d3812583226e4
    https://gyazo.com/075bb23c94ff704e065c072e392fc96e

  6. In the military placement military objective module, you need to replace OPF_F with rhs_faction_msv

  7. yes! thank you verymuch heroasandvillansOS, a question though,
    http://alivemod.com/wiki/index.php/Supported_Factions
    apparently the tankoviy regiments arent supported as a faction in ALIVE, is it possible to use them regardless?

  8. It's only possible to use them if you make your own faction with the new ORBAT tool/module. From what I can tell, only the factions listed on the wiki will work by default with ALiVE.

  9. rhs_faction_tv is supported but you need separate placement modules for them.

  10. Edited 7 years ago by HeroesandvillainsOS

    That page could use some updating apparently.

    @marceldev89 perhaps you could list the names for all the compatible RHS factions not on there and @SavageCDN could add them when he gets a sec?

  11. ahhhh it has to go hand in hand with msv i guess, ive tried out a separate rhs_faction_tv module but it doesnt work however adding
    rhs_faction_msv,rhs_faction_tv
    seems to do the trick.
    thanks!

  12. Edited 7 years ago by HeroesandvillainsOS

    Only one faction can go in each of the mil/civ objective modules. Only the military commander module, in this instance, can have multiple factions listed.

    If it's not working on its own in the civ/mil objective modules, either something is up with the faction or something is up with your setup.

  13. interesting, mine works just fine with
    ["rhs_faction_msv,rhs_faction_tv"]
    in the modules, i even called for a convoy with a T-90 just fine

  14. interesting, apparently the armored vehicles that spawn in the map itself are vanilla armored vehicles, however the logistics for RHS units works just fine, interesting find

  15. Edited 7 years ago by gbem

    question do you sync the two factions if they are separate?
    edit
    i have tested out
    rhs_faction_tv in a lone module setup
    apparently it spawns nothing

  16. Pretty sure I have this right above but I certainly could be wrong. @Devs, what's the protocol on using two factions from the same side? One OPCOM and using seperate placement modules? Or two seperate OPCOMS?

    @gbem if I was you I'd put rhs_faction_msv,rhs_faction_tv in the military commander module, and put one of them in a synced civ obj module, and the other in a synced mil obj module just to see if they both spawn.

    @Devs, can one OPCOM use two civ or two mil obj modules with different factions and different TAORS in each? Assuming yes, but I just want to make sure and not give him bad advice.

  17. well apparently it bugged out, using
    ["rhs_faction_msv,rhs_faction_tv"]
    spawns vanilla csat units however logistics still works perfectly fine (which gave me a false positive),

  18. Edited 7 years ago by SpyderBlack723

    OPCOM can handle multiple factions from the same side only.

    Placement modules can only handle a signed faction

    Easiest way to tell if a faction is compatible, just bring it up in the ORBAT Creator. It's not really feasible to keep the faction page completely up-to-date because there is a lot happening outside of our control.

  19. i tried syncing the commanders and including an insertion point in the TOAR and success! i now have T-72B3s and T-90s roaming about XD,
    although on occasion i get a resurgence of this error
    https://gyazo.com/9c151a62a2e77b3f7878c21f6ecbdb0a

  20. it seems to be a hit or miss whether the error occurs or not,
    the same scenario that threw that error has successfully thrown a T-80 into the fray after a couple of reboots/retries, i shall test it further for more details

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