Edited 7 years ago by Bad Quaker

Thanks @SpyderBlack723 !

EDIT: I just noticed that Spyder stated above what I was confirming below. Sorry!

I'll play with these over the next couple of days an follow up on how it went.

To make sure I understand --
* ALiVE_fnc_getAverageClusterHostilityBySide is for getting global hostility by side, and
* ALiVE_fnc_getNearestClusterHostilityBySide is for getting hostility for the nearest civ cluster?