WAR ROOM issues

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  2. 9 years ago

    You might have to ask your provider for a correct path to your a3 server root directory... sounds like you don't have access/permissions to see anything else. For example if they use TCAdmin control panel it will be something like:

    DRIVE:\TCA\Users\Deadcyte\Arma3Server\

    Then change the NLog file to point to the new location.

  3. Thanks for the info I will contact them.

  4. Good luck.. please post back if you solve it and how.

  5. so far they have only told me that my server can write anywhere on my FTP directory. but failed to explain how i would go about doing this. The ticket has now been open for 34 hours :/

  6. Tell them your application generates a log for troubleshooting however it requires a full path to the directory... so you need to know that path to where the Arma 3 server is installed... ie: c:\tca\users\deadcyte\

  7. ok apparently they changed the file path w/o bothering to tell me. NLog.cfg looks like this now :

    <?xml version="1.0" encoding="utf-8" ?>
    <nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
    <targets async="true">
    <target name="File"
    xsi:type="File"
    fileName="C:\games\108_61_100_154_2302\1187699\arma3\AliveServer.log"
    layout="${date} ${level} ${message}${onexception:inner=${newline}${exception:format=tostring}}"
    keepFileOpen="true"
    openFileCacheTimeout="60"

    archiveFileName=""
    archiveEvery="Day"
    archiveNumbering="Rolling"
    maxArchiveFiles="7"
    />
    </targets>
    <rules>
    <logger name="*" writeTo="File"/>
    </rules>
    </nlog>

    I am still getting no aliveserver.log anywhere

  8. ok finally generating !!! here is the AliveServer.log http://pastebin.com/tGznNjt3

  9. Tupolov

    20 Apr 2015 Administrator

    AWESOME! Thank you! Wow, ok new bug. No doubt this might be hitting a few people using "game servers".

    Will look into it.

  10. Tupolov

    20 Apr 2015 Administrator

    Can you try the Data module with disabling OS performance monitoring?

  11. Performed requested Action. http://pastebin.com/ftwekcSX

    Can confirm Mission,stats,and live feed are now registering on the war room !!!!

  12. Tupolov

    20 Apr 2015 Administrator

    Yay! Ok, thanks for doing that. Will start working on a fix.

    Looks like certain host providers do not allow you to use performance counters.

  13. No, Thank you for your patience and help. I LOVE your mod btw :)

  14. Tupolov

    20 Apr 2015 Administrator
    Edited 9 years ago by Tupolov

    So, I have a new DLL for you if you could test that (with OS perfmon enabled).

    http://www.mediafire.com/download/0qa6gi3loajaqj7/ALiVEPlugIn.dll

    Should catch the issue and post an error in the logs.

  15. Sure !! I will let you know tomorrow how it goes

  16. I installed the new.dll, turned on perfmon and did not receive war room updates, nor did I receive any new data in ALive.log to post here

  17. Tupolov

    21 Apr 2015 Administrator

    Ah ok thanks. Will do some more testing my side.

  18. Tupolov

    23 Apr 2015 Administrator

    Ok another DLL to test (with the OS Perfmon setting enabled in Data Module)

    This DLL should catch the error but still maintain its connection to War Room.

    http://www.mediafire.com/download/0qa6gi3loajaqj7/ALiVEPlugIn.dll

  19. Edited 9 years ago by Deadcyte

    Sorry it took so long. Mission started up and registered on war (aliveserver.log) http://pastebin.com/YwKzGv4Z

    one thing I am noticing is in the map (using takistan/ asymetical warfare modules) I have everything set to persistent, but when we clear sectors(completely green) and garrison the town with troops the next time we log in the sectors have reverted back to their original state.
    Vehicles that we have abandoned or placed are still there.
    Also troops from the friendly side are not keeping their composistions or placements and revert back to original placement and troop strength.

    Also this from the Alive.log- http://pastebin.com/Rsdgbda2

  20. Tupolov

    27 Apr 2015 Administrator

    THANK YOU for testing! Awesome. We will look into the persistence issues there.

  21. I appreciate it thanks !

 

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