Hi Gang,
We attempted to fire up a new ALIVE mission today, the first since the marksman patch and ALIVE's subsequent update.
However we have found that Player persistence is not functioning, vehicles, logistics, enemy etc all is.
I have placed all the modules correctly however not in debug.
We are on a Vilayer dedicated server, now from experience working with the mod team before I know Tupo found earlier versions of persistence were not functioning on vilayer and issued a fix.
I guess my first question is, in this update was there anything that could potentially re-break persistence for Vilayer hosted groups?
If required I can turn on debug etc tomorrow AEST and provide logs but this is more of an initial contact scenario.
Cheers