Hi Gang,

We attempted to fire up a new ALIVE mission today, the first since the marksman patch and ALIVE's subsequent update.

However we have found that Player persistence is not functioning, vehicles, logistics, enemy etc all is.

I have placed all the modules correctly however not in debug.

We are on a Vilayer dedicated server, now from experience working with the mod team before I know Tupo found earlier versions of persistence were not functioning on vilayer and issued a fix.

I guess my first question is, in this update was there anything that could potentially re-break persistence for Vilayer hosted groups?

If required I can turn on debug etc tomorrow AEST and provide logs but this is more of an initial contact scenario.

Cheers